-- GENERATED SPELL FOR [Bloodfury Ambusher] --


function spell0_4025(pUnit, Event) --@Shock,n/a--
pUnit:FullCastSpellOnTarget(2608,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_4025', 0, 1)
end

function Sorts_4025(pUnit, Event)
local choix_sorts_4025 = math.random(0, 0)
if choix_sorts_4025 == 0 then
pUnit:RegisterEvent('spell0_4025', 1, 1)
end
end

function mob4025_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_4025', math.random(1500, 3000), 1)
end

function mob4025_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4025_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4025_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(4025, 1, 'mob4025_Action')
RegisterUnitEvent(4025, 2, 'mob4025_Leave')
RegisterUnitEvent(4025, 3, 'mob4025_Kill')
RegisterUnitEvent(4025, 4, 'mob4025_Die')
